Gameplay Scripting
Projects where I was involved in the Gameplay Scripting.
Scripting Mechanics, visual effects, feedback, and etc. using either C# or LUA.
Grapnel Scamper
Custom Engine
C# / LUA
University
Team
Contributions :
Co-Producer
Sound Design Lead
"Game Feel" Design Lead
Scripting : Movement | Camera | Particle Effects | Main Menu
Game Design & Conceptualisation
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Both Unity (C#) and Custom Engine (LUA) for Camera movement, Cinematics, Menus, and Car Movement
Bond
Unity
University
Solo
Scripting Enemy State Machine, main mechanics, as well as camera movement.
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Using Lerps and Slerps to smoothly interpolate objects in the scene as well as camera. Giving off a floaty feeling as if in space.
Pave
Custom Engine
C#
University
Team
Contributions :
Co-Producer
Sound Lead
Level Design
Game Design & Concept
Art Lead & Animation
Scripting Sound using Singleton architecture.
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Sound Manager script in Unity, using a singleton structure to call in other scripts.
Level Blockout
Unreal
Exploration
Solo
Visual Scripting for AI
AI Patrols and Walk Animations.