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Gameplay Scripting

Projects where I was involved in the Gameplay Scripting.

Scripting Mechanics, visual effects, feedback, and etc. using either C# or LUA.

Grapnel Scamper

Custom Engine

C# / LUA

University

Team

Contributions :

Co-Producer

Sound Design Lead
"Game Feel" Design Lead

Scripting : Movement | Camera | Particle Effects | Main Menu

Game Design & Conceptualisation

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Both Unity (C#) and Custom Engine (LUA) for Camera movement, Cinematics, Menus, and Car Movement

Bond

Unity

University

Solo

Scripting Enemy State Machine, main mechanics, as well as camera movement. 

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Using Lerps and Slerps to smoothly interpolate objects in the scene as well as camera. Giving off a floaty feeling as if in space.

Pave

Custom Engine

C#

University

Team

Contributions :

Co-Producer

Sound Lead

Level Design

Game Design & Concept

Art Lead & Animation

Scripting Sound using Singleton architecture. 

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Sound Manager script in Unity, using a singleton structure to call in other scripts.

HUD Project

Unity

University

Solo

Scripting HUD interactions, UI, as well as animations

 

Using Unity's HDRP rendering pipeline. Scripting Lerps, collider and Triggers, Camera shake, etc.

Level Blockout

Unreal

Exploration

Solo

Visual Scripting for AI

 

AI Patrols and Walk Animations.

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