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Project Manager

Projects that I oversaw in managing tasks, timelines, scope, and design direction.

Enhancing efficacy and efficiency through effective, positive communication

Grapnel Scamper

Custom Engine

C# / LUA

University

Team

Contributions :

Co-Producer

Sound Design Lead
"Game Feel" Design Lead

Scripting : Movement | Camera | Particle Effects | Main Menu

Game Design & Conceptualisation

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Team of 10 with designers and programmers. Communicated with the Tech Lead, ensuring features were aligned with design goals.

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Task and scope management, and solving scope issues with positive communication and quick thinking

Pave

Custom Engine

C#

University

Team

Contributions :

Co-Producer

Sound Lead

Level Design

Game Design & Concept

Art Lead & Animation

Task Management and ensuring scope was managable in limited time. 

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Time constraint led to cutting of some features, resulting in a more polished gameplay.

Neor

Unity

University

Team

Contributions :

Producer

Narrative Designer

Concept & Game Designer

Level Design

Worked in tandem with artists, and re-evaluating the tasks, cutting down if necessary.

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Ensured artist creative vision was aligned to design intentions, and creating timelines for the team.

Paranoid Pugs

Unreal

University

Team

Contributions :

Producer

UI Artist

Sound Designer

Producer of a team of 4, managing assets and playtest sessions.

 

Ensured animations and assets were on time and features were aligned with game design direction.

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